Lockit v6861

Heroes / Bebop

Bebop hero card

Bebop

Hooks an enemy for a knockout combo

HookBombPunch

Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.

Build Bebop Counter Bebop

Meta right now

1,195,517 Bebop games, Nov 1 to Nov 15, all ranks, from deadlock-api tracked matches.

Base stats

Abilities

  1. Exploding Uppercut

    Ability 1 · Punch someone away from you

    22 s Cooldown0.01 Uppercut Damage75 Area Damage-14% Fire Rate

    Deal melee damage to nearby enemies and apply knockback.. When they land, they deal spirit damage and apply reduced fire rate to other nearby enemies.. Exploding Uppercut can be used on allies.

    1. T22 APOn Hero Hit: Gain fast spin-up time, 2x weapon range and +30% weapon damage for 9s
    2. T35 APOn Hero Hit: Set Grapple Arm cooldown to 0 and restores +18% of your missing health
  2. Sticky Bomb

    Ability 2 · Plant a bomb on an enemy

    18 s Cooldown3.5 s Fuse Time85 Damage1% Sticky Bomb Damage2.5% Sticky Bomb Damage

    Attach a bomb that explodes after a delay, dealing spirit damage to nearby enemies.. If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb.. Stacks diminish by half after 60 hits and 7 kills

    1. T35 APOn Cast: +5m Move Speed and +25% Debuff Resistance for 6s
  3. Grapple Arm

    Ability 3 · Pull in a target to you

    23 s Cooldown30 m Cast Range

    Launch out a mechanical hand that pulls the first character it hits, reeling them in.. Grapple Arm can be used on allies.

    1. T11 AP+20% weapon damage against victims for 6s
  4. Hyper Beam

    Ultimate · Unleash a massive damaging beam

    120 s Cooldown160 Damage Per Second20% Move Speed

    Channel a powerful torrent of energy that deals spirit damage and applies slow.

    1. T35 APHyper Beam heals Bebop for 65% of its damage on Heroes. 20% on non-hero

Best items on Bebop

Most-bought items per tier, ranked by how much they lift Bebop's win rate. Compared within each tier, so late items don't look better just for being late.

800 souls

  1. Spirit Strikebought 73.5% · ~7 min +0.1
  2. Extra Healthbought 16.7% · ~13 min +0.1
  3. Extra Spiritbought 57.0% · ~8 min +0.1
  4. Sprint Bootsbought 68.1% · ~7 min +0.1

1,600 souls

  1. Enduring Speedbought 51.1% · ~15 min +1.0
  2. Enchanter's Emblembought 27.5% · ~13 min +0.7
  3. Compress Cooldownbought 32.7% · ~19 min +0.5
  4. Trophy Collectorbought 59.2% · ~7 min +0.4

3,200 souls

  1. Surge of Powerbought 24.8% · ~23 min +1.1
  2. Superior Cooldownbought 36.6% · ~25 min +0.9
  3. Spirit Snatchbought 67.6% · ~18 min +0.6
  4. Veil Walkerbought 33.7% · ~18 min +0.5

6,400 souls

  1. Mystic Reverbbought 27.6% · ~32 min +8.5
  2. Spirit Burnbought 23.2% · ~33 min +7.4
  3. Witchmailbought 22.2% · ~33 min +5.8
  4. Siphon Bulletsbought 9.9% · ~30 min +5.3

How to counter Bebop

Channelled ultimateAbility burstHigh health

Full counter guide for Bebop →